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©2008-2009 =aoi-hoshi
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Artist's Comments

Photoshop CS3
3 Hours
30+ Layers
______________

So yeah, I colored this sketch.

Actually, I quite like this style; I was first going to do an entirely cel-shaded piece, but then I ended up just adding some soft shading where I thought it looked right. Eventually, it came out looking like something from a visual novel. >.>; Eh, I'll probably end up practicing this style more; I kinda just winged my way though this one.

I still can't draw feet to save my life, so please instead bring your attention away from my terrible job drawing the face, feet, and arms, and instead focus on the folds that took me somewhere between 5 and 500 tries to get right. Thank you, and have a nice day. ^_^

Critiques


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:iconchoco-cloud:
love the clothes! (and folds)
i think the face, feet, and arms look fine! :D

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:woohoo:
:iconyuuki-kazu:
I can see a bit error on the folds, around the back.
Frankly, I really like the way you did the background, pixelated cloud (screw the spelling) :XD:

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A proud member of Tension Academy and still doesn't belong to any doujin circle (TTATT )
:iconjuesoni:
Everything looks pretty fine to me, nothing super obvious. I love it.

Favorited and good work, I'm looking forward to more art in this style, it's pretty.
:iconmeerin:
:3 cool. I love your coloring technique ^^

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Signature? I cant sign with a keybord :bucktooth:
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:iconvpellen:
"Advanced Critique Encouraged".

Okay, but remember that you did ask for it.

I like the composition and the weird pixelation of things around the edges. You're no longer oversaturating things which is good, and your lineart is nice and clean.

That said, you still have some problem areas.

It may come down to personal taste, but soft shading and hard shading mixing makes things look a bit ugly. Hard shadows come from objects obscuring light. Soft shadows tend to happen on rounded surfaces which gently arc away from the light. It's easier to get away with hard shading on a round surface than it is to get away with soft shading on a cast shadow, if you know what I mean.

Hold up your hand against a light to get a better idea of what I mean; As the surface of your arm and hand curves away from the light, it softly gets darker. Now place your hand over your desk so that your hand is casting a shadow. Those are sharp shadows.

A common error with would-be anime artists is that when shading, they'll use soft-shading, but they won't actually shade according to form; What they'll do is they'll do sharp shading, and then just blur the line so it looks like soft shading. And it always looks bad.

Finally, a word on heads and faces..

Anime is tricky to critique the faces on, because it's so bloody stylized. An associate once referred to anime-style heads as looking like "a shovel with a face painted on it". I noticed in this picture and the last one that the shading around the chin is blurry. It looks like you were doing cel shading for the whole picture, then got to the chin, couldn't make it look right, panicked, and started blurring it to try and make it look better.

A lot of people don't realize it when looking at an anime face, but there is actually a bit of basic face structure there; slight bumps on the outline aren't just there for show, they're indicative of the cheekbones and the jawline and the eyesockets and whatnot.

Here's what I'm getting at:

You should consider studying up human heads. Real heads. When your art has a solid basis in reality, everything starts looking better. Study some skeletons and facial muscle images. Stick up a mirror and stare at your own face. All art looks better when the artist has a solid understanding of anatomy and form, even if their work of choice is stylized cartoonwork.

The only other thing I can say is to work on the hair. I wish I could say more, but I'm pretty lousy at hair myself. At the moment it looks like tattered rags.

Sorry for the long-winded critique, I tried not to be too harsh. Hope it helps. Sketch more! Throwaway pieces are good for learning. Get GIMP or some other simple art program, create a simple single brush, bind one tablet button to undo and the other to clear image, and just draw like you'll die if you don't.

Good luck.
:iconwinrry:
3 hours!! You're lying!!xD Cool colouring.;D But for me it seems that body is too thin and too small for head..but maybe it's just me :?
:iconanimefreak098:
I like the colors and angle. Too me, though, the blurred out hand looks a bit odd. :P

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Row, row, row, your boat, gently down the stream, throw the n00bs off the boat and smile as they scream. :3

I believe in Jesus Christ.

Avatar made by ~VanillaTwilight
:iconaoi-hoshi:
Haha, don't worry. I love critique, and the ones I give out are even more long-winded.

Anyway, I actually am doing what you suggested already. ^^; My keys on the left of my Wacom are mapped to Brush, Eraser, Undo, and Undo beyond last step. Come to think of it, though, I really haven't been sketching all too often; I'm focusing more on improving my cg-ing skills more than the basis upon which they are built.

The style that I used here was more or less winged, but it's one that I've seen several times before, and, as you said, it probably just comes down to personal taste. For instance, *airmi uses this style of coloring, and a quite a few pictures elsewhere feature it. [link]

Thanks again for the critique; it's very much appreciated. ^_^

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:iconaaaahitsabear:
Cute.

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Rub a dub dub ~_~

Details

November 23, 2008
2.9 MB
2.0 MB
900×622

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